The Star Wars: Battlefront II described here, being the work of several bands (except for the DICE studio, Motive and Criterion Games), has found many platforms, including PC, PS4 and XONE. As in the case of previous Star Wars games, the new Star Wars: Battlefront has gained enormous popularity, which ultimately led to the creation of a sequel. Years passed, and the brand changed its owner into the hands of Electronic Arts – the company gave the DICE studio a green light to create a reboot of the cycle. The third part of the series never went on sale, because work on it was stopped by LucasArts. After the success of his first release, the Pandemic Studios team responsible for its creation, there was nothing else to do but to prepare the follow-up that saw the light of the year a year later. The Star Wars: Battlefront series was born in 2004.